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render.gno

0.33 Kb · 19 lines
 1package deep
 2
 3// This can't be called from a MsgCall as it isn't crossing.
 4func Render(path string) string {
 5	if path == "" {
 6		return "it works!"
 7	} else {
 8		return "hi " + path
 9	}
10}
11
12// For testing with MsgCall.
13func RenderCrossing(cur realm, path string) string {
14	if path == "" {
15		return "it works!"
16	} else {
17		return "hi " + path
18	}
19}