// Test getting boards when no boards exist package main import ( "testing" boards2 "gno.land/r/gnoland/boards2/v1" "gno.land/r/gnoland/boards2/v1/hub" ) func main() { testing.SetRealm(testing.NewCodeRealm("gno.land/r/gnoland/boards2/test")) boards := hub.GetBoards(0, boards2.BoardCount()) println(len(boards)) } // Output: // 0